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Recent updates

Version 1.7 released: Free hostage quests
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Today version 1.7 has been release. Features include improved procedurally generated buildings and the free hostage quest, along with many bug fixes. Improved b...
3 files
Version 1.6: Improved AI
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We are releasing version 1.6 today. The Main improvement in this version is the AI: The AI has been upgraded with a more flexible algorithm. It is now "task bas...
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MacOS ARM / Retina bugfix
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1.5.2.3 fixes bugs in the MacOS version. This allows Merc Tactics to run on Mac ARM devices and should fix problems on Macs with Retina screens (although I do n...
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Version 1.5.2: Bug fix
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This is a bug fix version, fixing the following bugs: The AI turn can hang, if they take grenade damage during there own turn Movement of physics objects goes s...
3 files
1.5 Released
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Today we are releasing version 1.5 of Merc Tactics. The 2 major new features are destructible doors and procedurally generated industrial buildings: New feature...
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Version 1.4.3: bug fix
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Version 1.4.3 has been released. This version fixes the following bugs: Render code sometimes causes a crash Pathfinder causes game to hang for a few seconds wh...
3 files
Version 1.4.2: bug fix
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Version 1.4.2 of Merc Tactics has been released today. This fixes the following bugs: HUD does not disable buttons properly allowing posture change even when AP...
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Version 1.4.1: minor improvements
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Version 1.4.1 was released today. This is a minor bug fix version The following changes were made: Improved flanking. Flanking happens less often. Improved code...
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45 topics · Next page
Topic
Last post
In the next version of Merc Tactics will have a free hostage quest. Ben Dabi soldiers will surrender if they are badly o...
started by Astronautz 38 days ago
2 replies
35 views
Great game. Are you considering multiplayer for quick battle?
started by MAU-C3 22 days ago
1 reply
37 views
cannot-get-out-of-fullscreen do-not-see-exit-from-game
started by jazzar Oct 26, 2019
7 replies
265 views
Hey Ed, here are some observations on the new release that I have been testing during the last days: I have been playing...
started by petf May 23, 2023
1 reply
83 views
I've been busy restructuring the AI algorithm. The AI soldiers have three main attack strategies: standoff attack, zerg-...
started by Astronautz Apr 28, 2023
4 replies
95 views
I threw a grenade into a room through a window. It was awesome! You're making a brilliant game, please, don't stop!
started by CapitanV Apr 19, 2023
1 reply
91 views
There's a feature - when a merc stands in overwatch and shoots - he also knees after a shot. One point to knee. And it's...
started by CapitanV Apr 18, 2023
1 reply
80 views
I have a little problem with fences - sometimes it's hard to understand if it is low or high. And once I had a moment, w...
started by CapitanV Apr 17, 2023
1 reply
67 views
Here are some first remarks after testing the new release for some days. Nice improvements! I like the new destructible-...
started by petf Mar 05, 2023
7 replies
131 views
I have upgraded the building generation algorithm to handle industrial buildings (previously it only did residential). T...
started by Astronautz Dec 15, 2022
5 replies
138 views
I unlock a volunteer and I drive away. After that I click the volunteer button, voila, boom. I did as follow: 1. Unlocki...
started by Foxtr0t Nov 30, 2022
2 replies
95 views
I am working on a new feature for 1.5 that allows doors to be destroyed by grenades. The door is either fully, or partia...
started by Astronautz Oct 06, 2022
2 replies
112 views
For the next version, I have added a feature that allows soldiers to move diagonally around objects (provided there is e...
started by Astronautz Sep 01, 2022
92 views
No replies yet
Hey Ed, after playing for 2 days here is my feedback: I haven't found any issues! Tactical gameplay now is working perfe...
started by petf Aug 02, 2022
2 replies
147 views
I am finally working on the online manual: http://astronautz.com/help/ . This is the link that is open directly from the...
started by Astronautz Aug 03, 2022
93 views
No replies yet
I finally updated the game video to show the latest features:
started by Astronautz Aug 01, 2022
63 views
No replies yet
I found the intro to be a mixture of charming, funny, and campy. The only problem is the music was almost louder than th...
started by Beta Wilds Jul 26, 2022
3 replies
107 views
Hey Ed, thanks for that new version. I have played some maps in campaign mode. Some first remarks on the tactical gamepl...
started by petf Jul 25, 2022
4 replies
131 views
Just to give you an update on the development progress. I have decided to completely re-write the AI algorithm that cont...
started by Astronautz Jun 06, 2022
82 views
No replies yet