Version 1.9.2: Alarms
Merc Tactics » Devlog
Today we release 1.9.2 which is a minor feature update.
These are the following new features:
- Alarms
- In a scene with hostages, alarm sirens are located around the scene. If a militant sees an enemy he will try to sound the alarm. After the alarm sounds they will try to kill the hostages to prevent them from escaping.
- Improved AI
- improved stand-off, take cover and flank behaviours
- changed buggy handling of door opening
- AI closes doors to take cover
- improved smart chase function
- improved hostage behaviour
- AI uses more accurate targeting data
- Grenades only thrown when there are a group of soldiers, or when the soldier is behind cover. Also, less grenades are thrown in easy level
- Improved icon flash when your merc discovers a new enemy
- New type of scenes with long buildings
- More art work: promo image, new Ben Dabi portraits.
- The player can continue to move around the scene after the battle has finished
Also, many bugs have been fixed since last version.
Game saves are compatible with previous version
Files
MercTacticsDemoSetupBeta1.9.2.exe 161 MB
5 days ago
MercTacticsDemoBeta1.9.2.app.zip 167 MB
5 days ago
MercTacticsDemoBeta1.9.2.tar.gz 169 MB
5 days ago
Get Merc Tactics
Merc Tactics
tactical squad-based strategy
Status | In development |
Author | Astronautz |
Genre | Strategy |
Tags | 3D, Singleplayer, squad-based, Strategy RPG, Tactical, Tactical RPG, Turn-based, Turn-Based Combat, Turn-based Strategy, War |
More posts
- 1.9.1 Better target data94 days ago
- Version 1.9: SSAOJun 06, 2024
- Version 1.8.1 (bug fix release)Jan 23, 2024
- Version 1.8: Under-barrel Grenade LaunchersDec 02, 2023
- Fixed Mac versionNov 13, 2023
- Version 1.7 released: Free hostage questsSep 22, 2023
- Version 1.6: Improved AIMay 08, 2023
- MacOS ARM / Retina bugfixApr 10, 2023
- Version 1.5.2: Bug fixMar 07, 2023
Comments
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Hey Ed, nice to see that development is going on. I could do some testing but at the moment I do not have the time to play a full campaign. Could you provide some save game files of situations that are important to be tested? For example if you consider hostage rescue missions an important subject for testing you could provide some save game files of a campaign at exactly this point and with a specific weapon layout.
Hi Petf,
There's not really any specific things to be tested.
You could try this game save - it's just at the point that you can do the hostage quest: www.astronautz.com/gamesaves/s9_0165.bin
Also, this is one from the same campaign, but more advanced:
www.astronautz.com/gamesaves/s13_0337.bin
Also, there is a now "hostage" selection in the quick battles.
Send me an email if you need a link to the full version of the game
Thanks for those files! I've just sent you an e-mail.